James Sullivan and Mike Wazowski are monsters, they earn their living scaring children and are the best in the business… even though they’re more afraid of the children than they are of them. When a child accidentally enters their world, James and Mike suddenly find that kids are not to be afraid of and they uncover a conspiracy that could threaten all children across the world.
When space galleon cabin boy Jim Hawkins discovers a map to an intergalactic “loot of a thousand worlds,” a cyborg cook named John Silver teaches him to battle supernovas and space storms. But, soon, Jim realizes Silver is a pirate intent on mutiny!
Bugs Bunny and Daffy Duck are up to their feuding ways again. Tired of playing second fiddle to Bugs, Daffy has decided to leave the Studio for good. He is aided by Warner Bros.’ humor impaired Vice President of Comedy, Kate Houghton, who releases him from his contract and instructs WB security guard/aspiring stunt man DJ Drake to capture and “escort” Daffy off the studio lot.
Shrek, Fiona and Donkey set off to Far, Far Away to meet Fiona’s mother and father. But not everyone is happy. Shrek and the King find it hard to get along, and there’s tension in the marriage. The fairy godmother discovers that Shrek has married Fiona instead of her Son Prince Charming and sets about destroying their marriage.
Diego, Manny and Sid return in this sequel to the hit animated movie Ice Age. This time around, the deep freeze is over, and the ice-covered earth is starting to melt, which will destroy the trio’s cherished valley. The impending disaster prompts them to reunite and warn all the other beasts about the desperate situation.
An alliance of evil-doers, led by Frieda, looks to take over Fairy Tale Land. But when Ella realizes her stepmother is out to ruin her storybook existence, she takes a dramatic turn and blossoms into the leader of the resistance effort.
WALL·E is the last robot left on an Earth that has been overrun with garbage and all humans have fled to outer space. For 700 years he has continued to try and clean up the mess, but has developed some rather interesting human-like qualities. When a ship arrives with a sleek new type of robot, WALL·E thinks he’s finally found a friend and stows away on the ship when it leaves.
One day, Horton the elephant hears a cry from help coming from a speck of dust. Even though he can’t see anyone on the speck, he decides to help it. As it turns out, the speck of dust is home to the Whos, who live in their city of Whoville. Horton agrees to help protect the Whos and their home
Inventor Flint Lockwood creates a machine that makes clouds rain food, enabling the down-and-out citizens of Chewandswallow to feed themselves. But when the falling food reaches gargantuan proportions, Flint must scramble to avert disaster. Can he regain control of the machine and put an end to the wild weather before the town is destroyed?
When the kingdom’s most wanted-and most charming-bandit Flynn Rider hides out in a mysterious tower, he’s taken hostage by Rapunzel, a beautiful and feisty tower-bound teen with 70 feet of magical, golden hair. Flynn’s curious captor, who’s looking for her ticket out of the tower where she’s been locked away for years, strikes a deal with the handsome thief and the unlikely duo sets off on an action-packed escapade, complete with a super-cop horse, an over-protective chameleon and a gruff gang of pub thugs.
Wreck-It Ralph is the 9-foot-tall, 643-pound villain of an arcade video game named Fix-It Felix Jr., in which the game’s titular hero fixes buildings that Ralph destroys. Wanting to prove he can be a good guy and not just a villain, Ralph escapes his game and lands in Hero’s Duty, a first-person shooter where he helps the game’s hero battle against alien invaders. He later enters Sugar Rush, a kart racing game set on tracks made of candies, cookies and other sweets. There, Ralph meets Vanellope von Schweetz who has learned that her game is faced with a dire threat that could affect the entire arcade, and one that Ralph may have inadvertently started.
Growing up can be a bumpy road, and it’s no exception for Riley, who is uprooted from her Midwest life when her father starts a new job in San Francisco. Like all of us, Riley is guided by her emotions – Joy, Fear, Anger, Disgust and Sadness. The emotions live in Headquarters, the control center inside Riley’s mind, where they help advise her through everyday life. As Riley and her emotions struggle to adjust to a new life in San Francisco, turmoil ensues in Headquarters. Although Joy, Riley’s main and most important emotion, tries to keep things positive, the emotions conflict on how best to navigate a new city, house and school.